Avoron overview
Avoron full-body sprite

Death Must Die · Exalted Barrage

Avoron Exalted Cast Build

Turn level-ups into long Exalted windows, cycle two repeated Casts across the arena, and use Armor, damage reduction, and a recurring shield to survive while Smited and Burning feed the next level.

Updated for game data v0.8.8

Gods
  • Lady Justice
  • Leigong
  • Summer
Core
  • Light Rays
  • Lightning Orbs
  • Eclipse
  • Second Bolt
Gear
  • Cast Damage
  • Cooldown Reduction
  • Armor
  • Cast Area

Gods

Lady Justice

Persistent Cast + defense

  • Light Rays
  • Eclipse
  • Protection
  • Inner Peace

Light Rays and Eclipse provide persistent coverage, while Protection, Inner Peace, and Divine Shield keep the two-Cast engine alive long enough to scale.

Leigong

Orb engine + repeats

  • Lightning Orbs
  • Second Bolt
  • Urgency

Lightning Orbs rewards Avoron's sword attacks, while Second Bolt and Urgency add extra Cast triggers and faster cooldowns.

Summer

Burning + experience loop

  • Searing Attack
  • Gehenna

Searing Attack applies Burning, which joins Smited to make Gehenna's experience gain—and therefore Inspired Research's Exalted window—more consistent.

Browse all gods & blessings

Blessing Priorities

Core

4 blessings

Light Rays

Lady Justice · Cast

On cooldown, light rays spawn on the battlefield that continuously damage enemies for a limited duration.

Build role: A persistent battlefield Cast that fully benefits from the build's Exalted, Cast Area, and cooldown plan.

Lightning Orbs

Leigong · Cast

Lightning orbs spawn at random that explode when you attack them or after a limited duration.

Build role: Avoron's attacks can immediately detonate the spawned orbs, making the Cast an active close-range payoff rather than a passive timer.

Eclipse

Lady Justice · Passive

Your Casts have a larger area.

Build role: Directly gives the two-Cast loadout more area, increasing coverage from both Light Rays and Lightning Orbs.

Second Bolt

Leigong · Passive

Legend

Whenever a Cast triggers, there is a chance it triggers an additional time.

Build role: Has a 40% chance to trigger every Cast an additional time, multiplying the value of the two occupied Cast slots.

High Priority

5 blessings

Searing Attack

Summer · Attack

Your Attacks become stronger, apply Burning and have a chance to create fire trails that burn enemies.

Build role: Uses Avoron's base Attack slot to apply Burning while he attacks Lightning Orbs, adding a second status for Gehenna.

Urgency

Leigong · Passive

Your cooldowns are reduced.

Build role: Cooldown Reduction keeps Light Rays and Lightning Orbs cycling through each Exalted window.

Protection

Lady Justice · Passive

All damage dealt to you is reduced.

Build role: Reduces incoming damage on top of Bulwark, allowing Avoron to approach and detonate Lightning Orbs without making Armor the build's only defense.

Inner Peace

Lady Justice · Passive

Legend

You regenerate a percentage of your life every second. If at full life, you gain experience instead.

Build role: Regenerates a percentage of Life and converts full-Life regeneration into experience, directly feeding Inspired Research's next Exalted window.

Gehenna

Summer · Passive

Legend

Every second, gain experience for each unique status applied to each individual enemy.

Build role: Grants experience every second for unique statuses on each enemy; Smited plus Burning directly feeds the level-up Exalted loop.

Situational

4 blessings

Meteor Shower

Summer · Cast

Meteors fall from the skies, damaging enemies and Burning the ground.

Build role: Swap it into a Cast slot when its Burning ground coverage is more valuable than Light Rays or Lightning Orbs.

Inferno

Summer · Cast

Legend

A wave of fire bursts from you, damaging and scorching everything in its path.

Build role: A Legend Cast swap for immediate close-range fire damage when the run offers it.

Divine Shield

Lady Justice · Cast

On cooldown, you gain a shield that prevents the next time you would take damage.

Build role: Use this Cast in difficult rooms when preventing one incoming hit matters more than another damage spell.

Vehemence

Summer · Passive

Whenever you lose life, your Cast damage is increased temporarily.

Build role: A riskier Cast Damage boost after losing Life; take it only when the defensive layer already feels stable.

Gear Priorities

primary

  • Cast Damage

    Directly scales Light Rays, Lightning Orbs, and every Cast swap during Exalted windows.

  • Cooldown Reduction

    Creates more Cast cycles before each Exalted window ends.

secondary

  • Armor

    Improves close-range safety and increases Tectonic Plating's Damage conversion.

  • Cast Area

    Complements Eclipse by extending the coverage of both core Casts.

useful

  • Life Regeneration

    Supports recovery between hits and becomes experience through Inner Peace while Avoron is at full Life.

Practical build advice

Watch out for

  • Defense must arrive early

    The Cast loop needs time to gain levels, and unsafe orb detonations are punishing before Armor, Protection, or regeneration is established.

  • Cooldown pressure

    A two-Cast loadout loses tempo if cooldown support falls behind, especially while the build is waiting for its Exalted windows.

What helps

  • Armor

    Creates the defensive floor required to keep casting and safely collect Smited and Burning experience.

  • Protection

    Adds damage reduction without changing the build's Lady Justice Cast identity.

  • Cooldown Reduction

    Keeps both Casts active often enough for the Exalted window and repeated-trigger package to matter.

Unique Boosts

Snowswatch Snow Globe item sprite

Enhancer · Great if you have it

Snowswatch Snow Globe

Immortal · Tier 3 · Knight

While Exalted, this Knight relic adds Cast Damage, Cast Cooldown Reduction, Cast Area, and Cast Duration—the exact stats this build wants during Inspired Research's 20-second window.

The White Wizard item sprite

Enhancer · Great if you have it

The White Wizard

Epic · Tier 3 · Knight

Its fixed +120% Cast Damage boosts the core spells, and its aiming missiles reward the same frequent attacks used to detonate Lightning Orbs.

Talents

Inspired Research

Rank 5/5
Core

Whenever you gain a level, become Exalted for a limited duration.

Build impact: Every level gained grants 20 seconds of Exalted, creating the build's main Cast-powered damage window.

Edge of Divinity

Rank 4/4
Core

Your attacks have a chance to apply Smited.

Build impact: Makes every Attack apply Smited at 100% chance, supplying a reliable status while Avoron triggers Lightning Orbs in melee.

Hardened Steel

Rank 5/5
Core

Your armor is increased.

Build impact: Adds +15% Armor, supporting the armor-to-Damage conversion and safer close-range orb detonations.

Tectonic Plating

Rank 2/3
Core

Your Damage is increased for every 100 Armor points you have.

Build impact: At +0.04% Damage per 100 Armor, it lets the defensive Armor investment contribute to the Cast engine without replacing direct Cast scaling.

Great Library of Aulum

Rank 5/5
Core

You gain more experience.

Build impact: Adds +10% Experience Gain, helping reach the next level and its 20-second Exalted window more often.

Austere Training

Rank 5/5
High Priority

You deal more damage.

Build impact: Adds +10% Damage to the Cast package, sword attacks, and status damage at once.

Bulwark

Rank 5/5
High Priority

Reduces all damage taken.

Build impact: Adds 25% damage reduction, giving this Cast plan a dependable defensive floor while its two-spell engine scales.

Divine Protection

Rank 3/3
High Priority

You have a protective shield that prevents a single damage instance.

Build impact: Refreshes a one-hit shield every 10 seconds, protecting the close-range moments needed to detonate Lightning Orbs.

Devotion

Rank 1/1
High Priority

God blessings can upgrade up to Master.

Build impact: Lets God blessings upgrade to Master, raising the ceiling of the compact Cast package.

Champion

Rank 1/1
High Priority

Your Prime Damage is increased.

Build impact: Adds +50% Prime Damage as a final offensive capstone.

Talent Tree

Alternatives

Two Cast slots

Avoron starts with two Cast slots. Keep Light Rays and Lightning Orbs together as the default pair; Meteor Shower, Inferno, and Divine Shield are deliberate swaps, not extra slots.

No Lady Justice?

Use Time for Time Field and Stillness only when gear already provides reliable Armor and recovery. You gain control but lose Eclipse, Protection, and Inner Peace.

No Leigong?

Keep Summer and take Time. Use Meteor Shower alongside Light Rays, then prioritize Time's cooldown and duration support instead of orb detonations.

No Summer?

Use Time for a safer control package. The build still has its two-Cast core, but loses the Burning plus Smited experience loop from Searing Attack and Gehenna.

Exalted relic unavailable

The build remains functional without Snowswatch Snow Globe: prioritize Cast Damage and Cooldown Reduction, then take The White Wizard when its Cast Damage and attack-triggered missiles fit the run.

Defensive floor

Secure Protection and stable Armor or regeneration before taking Vehemence. The Cast loop needs time to scale and should not depend on repeatedly surviving unsafe orb detonations.